Render Network $RNDR will democratize and scale the rendering infrastructure needed with the proliferation of metaverse in the virtual reality (VR) and augmented reality (AR) world.
Interesting analysis. To me, it feels like Blockchain hacked onto an existing (sensible) product.
What is the long-term value prop of the tokenized network? How does putting these compute tasks on a chain and transacting with a utility token benefit the customer?
1. GPUs are getting better and cheaper quickly (https://en.wikipedia.org/wiki/Huang's_law). My deep learning friends are talking about doing serious work on Apple's new Macbook!
2. "World streaming" and other innovations such as those by Unreal Engine make metaverse-level experiences available even on consoles (https://www.unrealengine.com/en-US/wakeup).
3. Many of the experiences that people like the most in VR (VRChat, Beat Saber) are not high-res and photorealistic. It's more about the interactions and mechanics.
4. Why would a company want to maximize the use of their cloud-based GPU services when they get paid a subscription even for no utilization?
Interesting analysis. To me, it feels like Blockchain hacked onto an existing (sensible) product.
What is the long-term value prop of the tokenized network? How does putting these compute tasks on a chain and transacting with a utility token benefit the customer?
1. GPUs are getting better and cheaper quickly (https://en.wikipedia.org/wiki/Huang's_law). My deep learning friends are talking about doing serious work on Apple's new Macbook!
2. "World streaming" and other innovations such as those by Unreal Engine make metaverse-level experiences available even on consoles (https://www.unrealengine.com/en-US/wakeup).
3. Many of the experiences that people like the most in VR (VRChat, Beat Saber) are not high-res and photorealistic. It's more about the interactions and mechanics.
4. Why would a company want to maximize the use of their cloud-based GPU services when they get paid a subscription even for no utilization?